Factsheet

Developer:
Vivid Foundry
Based in Toronto, Canada

Founding date:
September 2016

Website:
vividfoundry.com

Press / Business contact:
tanya@vividfoundry.com

Social:
Vivid Foundry Twitter
Vivid Foundry Facebook
Vivid Foundry Instagram

Releases:
Solace State

Phone:
--

Description

Vivid Foundry Corp. is an interactive arts and independent game development studio founded by Tanya Kan, focusing on storied, atmospheric, and artistic experiences. Vivid Foundry's games explore empathetic and human dramas, cultural change and what makes us unite as diverse communities.

History

Early work

In March 2013, Tanya Kan had just completed an immersive and life-changing internship at a VFX studio in Hong Kong, and all of her travel experiences and friendships re-energized her passion for creative writing. Her earlier undergrad degree in Political Science and Cinema Studies further helped her hone her voice in shaping experiential stories. Since then, she has taken on work that privileges interactive media, including store displays and product demonstrations, and interactive real estate experiences using Unreal Engine. Over time, she developed prototypes for games that is driven by narrative exposition as the key gameplay experience. With collaborators and advisors within the local community, she has created playable prototypes that explore non-linear storytelling in the game demo "Scar Tissue", and contributed as lead artist to an Oculus multiplayer tag game demo called "Double Blind". Tanya Kan had also directed, created and shown an Oculus Gear VR interactive project "Eviction Notice" at several exhibitions in Toronto and abroad.

Current development

Through multiple iterations and frequent gameplay prototyping, Vivid Foundry is independently developing "Solace State" for commercial release. Solace State is a 3D cinematic visual novel set in a near-future surveillance state, where creating political stewardship can mean the difference between a peaceful resistance or the forced acceptance of an unjust fate. It is currently in development in Unity 5, and features 3D environments, and a complex storyline where character motivations within friendships and society are key to how the story unfolds. Tanya Kan had spoken in 2017 at the Toronto International Film Festival about her works in immersive technologies and interactive digital media storytelling, and in 2018 at Game Devs of Color Expo about creating social impact games.

Projects


Videos

Solace State First Demo Storytelling Trailer YouTube

VR Game Jam 2013: Double Blind Vimeo


Images

Tanya_IndieCadeEast16_SolaceStateTalk2.png
Tanya_IndieCadeEast16_SolaceStateTalk1.png
Tanya_ScarTissueTalkBento.png
Tanya_DSC1076_WinterEd_med.png
Tanya_PrashanthPhoto1.png

There are far more images available for Vivid Foundry, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


There are currently no logos or icons available for Vivid Foundry. Check back later for more or contact us for specific requests!


Awards & Recognition

  • "Toronto Arts Council Grant" - Level 1 Award Grants to Media Artists for "Solace State", 2014
  • "Ontario Media Development Corporation" - Global Market Development Fund (Travel Grant), 2016-2018

Team & Repeating Collaborator

Tanya Kan
Founder and Creative Director


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks