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Knee of the curve

In hindsight, I had a lot of fun new experiences in the last month and a half. This was despite my developing minor but chronic medical complexities since January of this year that lend itself to a whole host of stresses. Two months and a few days ago, I joined EVE Online after very inconsistent or indirect gaming experiences for years and years, such as logging into MUDs for socializing with old friends (that’s text-based multi-user dungeon for you folks playing Crysis on Ultra mode) and watching my boyfriend play his PS3 titles.

In fact, I knew what I was getting into when I was joining EVE Online. I had meant to play the game because I was thrilled by its portended difficulty. Also, less than two months after establishing my account, I would’ve completed a 45 page essay on EVE Online’s game interface and interactivity towards my degree in Cinema Studies. This was a few weeks ago. Now, looking back, the ache of the stress over academic pressures and the debilitating lack of self-confidence had faded almost into nothingness. Not just for this one paper, or this one class, but now I look back over the course of the last year and I think to myself: Wow, I did that. With the guidance and the kindness of many people, I have played hard and I have worked hard.

I had read a lot of articles about EVE before ever starting out on a trial account. Thus, on the thirteenth day, I was gutsy enough to be the last writer to meet the deadline for the 17th Blog Banter presented by CrazyKinux, where each of the eighty participants addressed the topic of how women have engaged with EVE Online, and how EVE Online ought to engage them in turn. With my modest knowledge amounting to an entry of nearly 3,000 words, and where other players may have far more in-game experience and astute writing background than I, CrazyKinux must’ve had his work cut out for him! Somehow, I have managed to find myself in his top ten winner’s list. My heart skipped a beat and butterflies (or frigates!) tickled my stomach when I read his announcement of the winning entries:

  1. The Ghost Report: Eve Blog Banter: The Girls Who Fly Spaceships
  2. “Prove It”: Women In EvE
  3. Blog Banter #17 – Women in Eve
  4. The Ladies of New Eden (An Analysis on How Men are not from Mars, & Women are not from Venus)
  5. Cloaked and Watching You: The Ladies of New Eden
  6. Space Broker: Gal-Ristas!
  7. Tech 2 stilettos
  8. It’s a woman’s world (they just don’t know it yet!)
  9. Ladies of New Eden
  10. Lady Vengeance, Or: How I Learned to Stop Worrying and Love the Pew-Pew

And a list of recommended reads:

CrazyKinux pronounced that it was near impossible for him to designate who is actually ranked #1, and whom #10, because of the complexity and expansive style and content of all entries. Regardless of where I am placed, I am honoured to be mentioned at all in the 10th spot, on the same list as the talented individuals above me. There is much that I would like to learn from the diversity of style, humor and experience that these and other entries exemplify. The lovely thing is that creative activities such as this generate continual discussion, from forums to TeamSpeak to commenting on other blogs, and are furthermore written by individuals of differentiated interests and backgrounds. After all, I take the attitude that games do matter, even when actions taken within it appear to only affect a self-sustaining alternate universe, with a certain set of rules and premises for conventional behavior. Indeed, they help us build connections between peoples and ideas, both in mundane and exceptional actions in our lives.

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