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	<title>Talks | Vivid Foundry</title>
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		<title>Solace State: 2019 Year Review</title>
		<link>https://vividfoundry.com/blog/2020/01/12/solace-state-2019-year-review/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Mon, 13 Jan 2020 01:08:28 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[My 3D Games]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[creative writing]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[solace state]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[visual arts]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2875</guid>

					<description><![CDATA[<p>Solace State has seen both challenges and growth in 2019. We've also got a chock-full of pictures to share with you. Let's celebrate our efforts from 2019 - from GDC, to Kinda Funny Games E3 showcase, to TCAF Comics x Games, and more!</p>
<p>The post <a href="https://vividfoundry.com/blog/2020/01/12/solace-state-2019-year-review/">Solace State: 2019 Year Review</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Solace State updates in energies, bizdev and social impact learning</title>
		<link>https://vividfoundry.com/blog/2018/03/25/solace-state-updates-in-energies-bizdev-and-social-impact-learning/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Sun, 25 Mar 2018 06:32:50 +0000</pubDate>
				<category><![CDATA[3D Arts]]></category>
		<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[Visual Arts]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2448</guid>

					<description><![CDATA[<p>Tanya Kan reporting in: There’s been a lot of behind the scenes activity for Solace State! In the past 9 months, I’ve been focusing on a lot of very diverse moving pieces of work that I have not written about in a blog post yet. First of all, we have a new-ish trailer with new music [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2018/03/25/solace-state-updates-in-energies-bizdev-and-social-impact-learning/">Solace State updates in energies, bizdev and social impact learning</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>DMG Speaker Social: Talk on Eviction Notice VR Development So Far</title>
		<link>https://vividfoundry.com/blog/2016/11/23/dmg-speaker-social-talk-on-eviction-notice-vr-development-so-far/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Wed, 23 Nov 2016 07:07:58 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Eviction Notice VR]]></category>
		<category><![CDATA[My 3D Games]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[VR Games]]></category>
		<guid isPermaLink="false">http://vividfoundry.com/?p=2170</guid>

					<description><![CDATA[<p>I had a great time on the evening of 2016-Nov-19 presenting to the wonderful community of Dames Making Games! I talked about my experiences so far developing Eviction Notice with the rest of my team. Eviction Notice VR is a game that first began in mid-July out of the Hyperreal Jam that Dames Making Games [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2016/11/23/dmg-speaker-social-talk-on-eviction-notice-vr-development-so-far/">DMG Speaker Social: Talk on Eviction Notice VR Development So Far</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
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		<title>BMCAA 10th Unconference Talk: On Narrative Design</title>
		<link>https://vividfoundry.com/blog/2016/11/23/bmcaa-10th-unconference-talk-on-narrative-design/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Wed, 23 Nov 2016 06:47:47 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[Eviction Notice VR]]></category>
		<category><![CDATA[My 3D Games]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[Talks]]></category>
		<category><![CDATA[VR Games]]></category>
		<guid isPermaLink="false">http://vividfoundry.com/?p=2164</guid>

					<description><![CDATA[<p>I had a great time presenting at U of T Biomedical Communications Alumni Association&#8217;s 10th annual Unconference on 2016-Nov-19! I presented a talk entitled &#8220;Designing for Narratives in VR and Visual Novels&#8220;. I talked about my modus operandi, and my method of designing from narrative-first then follow through with game mechanics, rather than the other [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2016/11/23/bmcaa-10th-unconference-talk-on-narrative-design/">BMCAA 10th Unconference Talk: On Narrative Design</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Solace State: New development build, press, showcases, talks</title>
		<link>https://vividfoundry.com/blog/2016/04/14/solace-state-new-development-build-press-showcases-talks/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Thu, 14 Apr 2016 04:27:19 +0000</pubDate>
				<category><![CDATA[Devlog]]></category>
		<category><![CDATA[My 3D Games]]></category>
		<category><![CDATA[Solace State]]></category>
		<category><![CDATA[Talks]]></category>
		<guid isPermaLink="false">http://vividfoundry.com/?p=2064</guid>

					<description><![CDATA[<p>&#160; Both of these interviews were a lot of fun and the journalists asked some really interesting questions! They also created interviews that had completely different angles, which was really interesting.A lot of new things have happened since my last update! I have been so busy lining up new builds, collaborating with new specialists, and [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2016/04/14/solace-state-new-development-build-press-showcases-talks/">Solace State: New development build, press, showcases, talks</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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