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	<title>Uncategorized | Vivid Foundry</title>
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	<description>Creativity emerges, even from structure.</description>
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		<title>Press Contact</title>
		<link>https://vividfoundry.com/blog/2022/11/19/press-contact/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Sun, 20 Nov 2022 02:27:56 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
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					<description><![CDATA[<p>Thank you for your interest in our games! We look forward to hearing from you! Confirmation of identity may be requested. [contact-form][contact-field label=&#8221;Name&#8221; type=&#8221;name&#8221; required=&#8221;true&#8221; /][contact-field label=&#8221;Email&#8221; type=&#8221;email&#8221; required=&#8221;true&#8221; /][contact-field label=&#8221;Website&#8221; type=&#8221;url&#8221; /][contact-field label=&#8221;Message&#8221; type=&#8221;textarea&#8221; /][/contact-form]</p>
<p>The post <a href="https://vividfoundry.com/blog/2022/11/19/press-contact/">Press Contact</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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		<title>Code of Conduct and Anti-Harassment Policies: Vivid Foundry version 1.5</title>
		<link>https://vividfoundry.com/blog/2021/08/06/code-of-conduct-and-anti-harassment-policies-vivid-foundry-version-1-2/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Fri, 06 Aug 2021 17:44:11 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://vividfoundry.com/?p=2998</guid>

					<description><![CDATA[<p>Our Pledge A welcoming, respectful, and inclusive environment is the core tenet of Vivid Foundry. We, as team of collaborators, developers, and contributors, pledge to make our work environment a harassment-free experience for everyone, regardless of age, body size, visible and invisible disability, ethnicity, sex characteristics, gender identity and expression, level of experience, education, socio-economic [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2021/08/06/code-of-conduct-and-anti-harassment-policies-vivid-foundry-version-1-2/">Code of Conduct and Anti-Harassment Policies: Vivid Foundry version 1.5</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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		<title>My 2014 freelance year in review: Remembering to Learn</title>
		<link>https://vividfoundry.com/blog/2015/01/02/game-dev-2014-remember-to-learn/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Fri, 02 Jan 2015 02:18:43 +0000</pubDate>
				<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[creative writing]]></category>
		<category><![CDATA[entrepreneurship]]></category>
		<guid isPermaLink="false">http://vividfoundry.com/?p=1564</guid>

					<description><![CDATA[<p>People have encouraged me to keep my passions strong about my own work. But, there were some dark moments of 2014 that I took my own passions for granted. For example, during crunch times of consistent 80-hour-plus work weeks, I have forgotten the extent of how to manage my own energy output. I tunnel-visioned on [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2015/01/02/game-dev-2014-remember-to-learn/">My 2014 freelance year in review: Remembering to Learn</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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		<title>Pencils and pastels: More figurative</title>
		<link>https://vividfoundry.com/blog/2011/11/06/pencils-and-pastels-more-figurative/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Sun, 06 Nov 2011 15:36:38 +0000</pubDate>
				<category><![CDATA[Traditional Media]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Visual Arts]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[pastels]]></category>
		<category><![CDATA[student art]]></category>
		<category><![CDATA[visual arts]]></category>
		<guid isPermaLink="false">http://vividfoundry.com/?p=799</guid>

					<description><![CDATA[<p>Here is a series of figurative drawings in varying styles and mediums. First two were done with conte and pastels respectively, from live model, in 2006. This one below was completed less than two weeks ago. It was drawn on capriciously beautiful textile recycled paper, which made the whole process very unforgiving, because any erasing [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2011/11/06/pencils-and-pastels-more-figurative/">Pencils and pastels: More figurative</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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		<title>At a terminal: Breakdancing and the globalized dance market</title>
		<link>https://vividfoundry.com/blog/2009/01/06/at-a-terminal-breakdancing-and-the-globalized-dance-market/</link>
		
		<dc:creator><![CDATA[Tanya Kan]]></dc:creator>
		<pubDate>Tue, 06 Jan 2009 00:59:58 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bboying]]></category>
		<category><![CDATA[breakdancing]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[dance]]></category>
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					<description><![CDATA[<p>This might be difficult to read but it was harder yet to write, as I have more uncertainty and more questions than I have answers. By now, it is no secret that I am plateauing in dance. I have this vital need to see breakdancing through different lenses, because this is what I do. Beyond fun, beyond [&#8230;]</p>
<p>The post <a href="https://vividfoundry.com/blog/2009/01/06/at-a-terminal-breakdancing-and-the-globalized-dance-market/">At a terminal: Breakdancing and the globalized dance market</a> first appeared on <a href="https://vividfoundry.com">Vivid Foundry</a>.</p>]]></description>
		
		
		
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