This was a modular hallway project built in 3DS Max and built to snap, with 389 unique tris for all the pieces. It is suitable for mobile, and was created in 2 days in the first semester of Seneca’s Game Arts Post-Grad program.




Based on an existing concept art by the artists of Warhammer Online, I modelled and textured this hammer and brought it into both UDK and Verold. The image is of a realtime render in Verold.