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This was a modular hallway project built in 3DS Max and built to snap, with 389 unique tris for all the pieces. It is suitable for mobile, and was created in 2 days in the first semester of Seneca’s Game Arts Post-Grad program.

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Based on an existing concept art by the artists of Warhammer Online, I modelled and textured this hammer and brought it into both UDK and Verold. The image is of a realtime render in Verold.
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