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DMG Speaker Social: Talk on Eviction Notice VR Development So Far

I had a great time on the evening of 2016-Nov-19 presenting to the wonderful community of Dames Making Games! I talked about my experiences so far developing Eviction Notice with the rest of my team. Eviction Notice VR is a game that first began in mid-July out of the Hyperreal Jam that Dames Making Games organized! I covered some challenges that we had developing for the Gear, especially focusing on art and production and narrative design. I also mentioned what worked well for us in terms of feedback structure and keeping everyone motivated.

Thank you for such a warm reception and support from the community! Here are some Tweets and Instagram from the event.

. @vividfoundry showcasing Eviction Notice for the @damesmakinggames Speaker Social.

A photo posted by Jonathan Levstein (@jlevstein) on

Part of the team was also in attendance! From left to right: Chris Donnelly, Sound Designer; Erika Szabo, Voice Actor (Tricia); Kaitlin Tremblay, Narrative Editor; Tanya Kan: Director, Executive Producer, Writer, Game Designer, 3D and Texture Artist, Voice Actor (Lana)

evictionnotice_partofteam

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BMCAA 10th Unconference Talk: On Narrative Design

I had a great time presenting at U of T Biomedical Communications Alumni Association’s 10th annual Unconference on 2016-Nov-19! I presented a talk entitled “Designing for Narratives in VR and Visual Novels“. I talked about my modus operandi, and my method of designing from narrative-first then follow through with game mechanics, rather than the other way around. Along the way, I offered tips on how to hone in on a meaningful story, how to interview subjects to create great characters, and more.

 

Thank you for inviting me, BMCAA! 

BMCAA 10th annual unconference