A Conversation with Will O’Neill, developer of “Actual Sunlight”

An engaging storyteller, Will O’Neill from Toronto, has launched his critically acclaimed game, Actual Sunlight, on Steam. Actual Sunlight stares unflinchingly into the heart and mind of a man, Evan Winters, on the throes of his greatest struggle: Of depression, work, and love. Torontonians will find some recognizable and timely allusions to our city that pepper the game. Regularly priced at $4.99, this game is a steal, and a great exploration into indie games that push boundaries and barriers.

Will O’Neill is an invaluable friend of mine, who is full of wisdom in offering prescient advice and support for indie game-making. Although I have not reviewed Actual Sunlight directly, as my biases will show having play-tested the game and being a fan of his work, I will say that it is a game that holds a special place in my heart and needs to reach a wider audience. While his conversation with me focuses on the process of game-making, writing and life (so to not spoil anyone of the game’s narrative), a near-concurrent Twitch live-stream Q&A focuses on the content of depression and hope within the game itself.

Click here to read the transcripts between Will O’Neill and I, published on Indie Game Reviewer!

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