Entries by Tanya Kan

Poem: Unseasonally

Unseasonally that winter, The heat burnished street corners Into a filmy, snow-less static. Songbirds twisted their heads In confusion, as pedestrians Gestured at one another In hesitant notes and climes. I think I waved at you then, Just as your heels stuck to the mud. For that moment, it was as though No cars moved, […]

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[Press] Versions: Inside Eviction Notice

I’ve a delightful time speaking with Caty McCarthy, editor of Versions. Versions focuses on AR/VR/MR development at Kill Screen, including experimental works! She asked me questions about collaborative development of Eviction Notice and how it went from game jam to its current iteration with a collaborative team, how it contrasts with my work on my 3D […]

Poem: SmallTalkBig

Where are you from? I ask not the typical question; I mean how you would paint yourself, Whence you’re developing your core. I mean that I see myself in a nest of mazes, Colors and meandering wildflower ideas, Being wholly comfortable in complexities, And simultaneously needing to gulp down more air, Flirting with reality and […]

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BMCAA 10th Unconference Talk: On Narrative Design

I had a great time presenting at U of T Biomedical Communications Alumni Association’s 10th annual Unconference on 2016-Nov-19! I presented a talk entitled “Designing for Narratives in VR and Visual Novels“. I talked about my modus operandi, and my method of designing from narrative-first then follow through with game mechanics, rather than the other […]