Entries by Tanya Kan

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Scar Tissue from TOJam 9

While buried with other work obligations, I was really pleased to have the chance to work with some really talented people at this year’s TOJam 9, the largest game jam in Toronto. For the uninitiated, it means that participants in teams of their choosing have 48 hours the weekend of April 25 to 27 to create […]

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Updates from Winter to Spring

Hi! It’s been fairly quiet here since the New Year because I’ve been working on one of the most challenging and busy contract projects by far, by doing a lot of fundamental in-game engine work. Whenever I can, I have tried to make some spare time for adding to game design concepts, aesthetics and writing fiction. […]

Le Chateau: 3D Train Store Display

  Created a large format store-front display for Le Chateau Eaton Centre location using 3D rendering and design of a steam train. The main focus of my work was on texturing, composition, lighting, rendering, and post-processing in 3DS Max and Photoshop direct for print. Collaborative work with modeller and in-house graphic designer for additional Logotypes […]

Promotional Material

Feb 2015: Updated business card for 2015 that matches with my older painting for Babel (Solace State).   Dec 2013: Promotional material for Babel designed in time for Bit Bazaar Winter Market (Dec 7 2013). Small painting on business card by David Kan.

The Gaze

Freelance illustration for Autodesk, using Autodesk Ink app on tablet. About: The affect of being scrutinized by such disinterested parties.

The Requiem

Autodesk freelance illustration, using Autodesk Ink app on tablet. About: The underside of the city shows a different palette of conversations, running counter to all that rigidity, all those grid lines.

The Mirror

Autodesk freelance illustration, using Autodesk Ink app on tablet. About: In the mirror, she has to think twice about the subversion of the object into Subject.